A student talked to me about his team. He had done some very nice, artistic
work on his own and wondered why this client and his teammates had not seemed
as excited as he was when he presented it. My (edited) advice:
My roll is
- help each student learn and grow
- help your client get a good product
Your points are well taken. From where you are, I want to help you grow in
ways that may advance your career.
What is your client's requirement that his site be attractive? I don't think
there is one. There absolutely is a requirement for easy-to-use by untrained
operators, but artistic is at best a nice extra. His end users are a captive
audience. Hence, it is hard to justify on this project spending much time on
pretty. Unless your client wants a logo, he'll see the time you spent as wasted
because it could have been spent elsewhere.
It is similar with class web pages. Good navigation is important. Not being
TOO boring is important. But I do not have to attract you to come. You MUST
come to get assignments and class notes. My time is better spent on content
than on pretty.
The essence of teamwork is a shared vision and agenda. The team decides the
tasks to do, and individuals execute their share of the tasks, communicating
constantly to ensure that the separate tasks continue to obey the agreed-upon
interface. By inventing your own tasks, you appear to your teammates to be
not part of the team and to be wasting valuable team resources (your time)
on unnecessary tasks.
By considering yourself special, you reinforce a tendency to work alone.
That is VERY counter-productive for an engineer. We might think an artist or
a novelist sits in his studio and creates as the spirit moves? A starving artist
or novelist might work that way, but one who expects to sell his work needs
to be more sensitive to the needs and wants of the customer. For an engineer,
our entire focus is on serving the needs of our customer. The thought that
you'll go away by yourself, work alone, and create something great does not
work. What you create in isolation is almost never the right answer. That is
why we do prototypes.
Do you understand the power of diversification in investing? If you would
consider holding 10 stocks, the expected value of a portfolio consisting of
all 10 stocks is almost always higher than the expected value of choosing one
stock randomly and putting all your money there. Once in a while, you'll luckily
choose a winner, but the mutual fund approach guarantees that you'll always
have at least SOME of your money in the winner, rather than only when you are
lucky.
There is an analogy with teamwork. A team working by consensus is almost
always more cautious than entrepreneurial individuals. The nature of the group
process "owns" a part of most winning (and most losing) ideas, but you are
never 100% committed to either the winners or the losers. If you go by yourself,
you you might have a big win, or you might have a big loss. The diversification
of the team consensus will almost always have a higher expected value, in the
statistical sense.
If you convinced the team of the value of a nice logo, how should you proceed?
You should talk to all stakeholders about their vision of the company, what
it represents, the general image they want to project, the spirit of the place,
potential customers, what they think, and lots of other similarly soft impressions.
That body of impressions forms the basis for your artistic expression. You
do not do this kind of art in a vacuum any more than you do good systems engineering
in a vacuum. At the ABSOLUTE minimum, you would let your client and me know
that is what you are doing so that we'd have the opportunity to object.
Yes, besides teamwork, we DO welcome initiative, but not initiative in secret.
Sometimes, you ask permission in advance. One good strategy is to tell people
in advance, I'm going to work on ___, or I'm thinking of attacking ___. That
notification both exercises your initiative AND gives your teammates and bosses
an opportunity to offer guidance, to say, "Great," or to say, "Absolutely not."
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